Meme game, written in C++. Forsaken
| appimage_assets | ||
| assets | ||
| src | ||
| .gitignore | ||
| CMakeLists.txt | ||
| main.cpp | ||
| pack_appimage.sh | ||
| README.md | ||
petrovich10
10 laba, SFML. My homework (a game written in C++, cross-platform).
Run
Download a binary distribution
Build on Linux
- Install SFML, CMake, C++ build tools
- Install the listed libraries
- Install (or install-extract) libforesteamnd
- Clone the repository
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -jNUMBER_OF_THREADS
OR run pack_appimage.sh
Build on Windows
- Install CMake, MinGW and add them to PATH
- Clone the repository
- Install-extract libforesteamnd into the project folder (include and lib). If it argues that it can't find libforesteamnd.a then copy it manually to lib.
- Copy SFML/bin, SFML/include, SFML/lib to the project directory
- Create build folder in the project directory
- Copy the contents of SFML/bin to that folder
- Open build folder in terminal (powershell, for example)
cmake -DCMAKE_BUILD_TYPE=Release -G "MinGW Makefiles" ..
cmake --build . --config Release